R.E.P.O. Database

Sources

Every value in this build traces to a file on the Windows machine that produced it. Nothing is community-sourced and nothing is estimated.

Assembly

REPO_Data/Managed/Assembly-CSharp.dll

Extractor

repo-p0-inventory@0.1.0

Extracted at

2026-09-27T03:59:15.072Z

Game version

0.4.0 (folder R.E.P.O.v0.4.0)

Per-field provenance

per-field: source (assembly), version, checkedAt, confidence, value

Not extracted (unknown)

Per-field values: the serialized assets are Unity 6 / SerializedFile v22. This pipeline parses the MonoBehaviour payloads it can consume exactly and publishes every decoded value on the values page, with its object and field; a payload it cannot consume exactly is left unknown rather than estimated. See reports/v22-header.md and reports/v22-object-table.md.